The Gambit

Pinnace Skyslip

Category:
transport/conveyance
Description:

Gargantuan vehicle; Seaworthiness +2; Shiphandling +2;
Speed wind × 30 ft. or oars 5 ft. (good); Overall AC 1;
Hull sections 4 (sink 1 section); Section hp 50 (hardness 5);
Section AC 3; Rigging Sections 2; Rigging hp 60 (hardness 0), AC 1;
Ram 3d6; Mounts 2 light; Space 30 ft. by 10 ft.;
Height 10 ft. (draft 5 ft.); Complement 15;
Watch 3 plus 8 rowers; Cargo 30 tons (Speed wind × 20 ft. if 15 tons or more);

Outfitted with Ethersails – Travel Rate: 512 Miles per day
Parachutes (30): Enough for crew, horses, and dog.

Light bombard (2)
The bombard is a direct-fire weapon; due to its size a Medium creature takes a –4 penalty on attack rolls when firing a bombard, and a Small creature takes a –6 penalty. The light bombard takes up a space 5 feet across and weighs 500 pounds.
Reload: Full-round action and DC 10 Profession (siege engineer) check to swab out bore; full-round action and DC 15 Profession (siege engineer) check to load powder and wad; full-round action and DC 10 Strength check to load stone shot; full-round action and DC 10 Strength check to tamp the shot; full-round action to aim the bombard. Normal rate of fire is one shot per six rounds.
Damage: 3d10
Range Increment: 150 ft
Critical Multiplier: x3
Typical Crew: 4
Type: Direct
Mount: Light

Crew:
Tony
Orlando
Andawn (Half-Elf)

Non-dimensional spaces
The Gambit has been upgraded to include a short hallway below deck with four (4) doors, two (2) on each side. Each door leads to a non-dimensional space that is larger on the inside.

Hallowed (http://www.d20srd.org/srd/spells/hallow.htm)
1. The site or structure is guarded by a magic circle against evil effect.
http://www.d20srd.org/srd/spells/protectionFromEvil.htm
2. All Charisma checks made to turn undead gain a +4 sacred bonus, and Charisma checks to command undead take a -4 penalty. Spell resistance does not apply to this effect.
3. Any dead body interred in a hallowed site cannot be turned into an undead creature.
4. You may choose to fix a single spell effect to the hallowed site. The spell effect lasts for one year and functions throughout the entire site, regardless of the normal duration and area or effect. Effect applies to all creatures.
Protection From Energy [Acid]

Alarm spell – alerts Islay whenever an aberration boards the Gambit (when on the same plane of existence)

Bio:

The pinnace is a small, two-masted sailing vessel. It’s sturdy
enough to undertake long open-water voyages and handy
enough to use close to shore. A pinnace is fully decked,
but its sterncastle is hardly worthy of the name; it’s little
more than a cramped cabin.

Ship Fund: 30,000gp

The Gambit

Sundered Schemes xthejester Zurgan