12 Aug 2015 Session Narrative
Bilarro, Vera and Islay (The Three) return to the sewers to search for about a half a day. As they search, they are leaving markers as they make their way to Blackstone prison. By placing the markers, the three can find their way to Blackstone prison from anywhere in the city.
It is lunch-time at Blackstone, and Maxon’s cellmate is a half-orc named Jor. Jor is about a head taller, wider and better built than Maxon.
Raul is in the middle of some research with an archivist on getting a lawyer for Maxon. The lawyer is appealing to the court to get Maxon released, the Magistrate stated that Maxon is being held on the suspicion on adding in a prison-break and the hearing is being held tomorrow morning at 9am.
Bilarro sent out word to his contacts that he wants to get in touch with Edrio that they have his money…but they really don’t.
Gitran, the gnome working on Sprocket showed it a series of pictures of docents and asked if any of these looked familiar…none did.
The Three are in their apartment waiting for Edrio as his carriage arrives. Through the door, one of Edrio’s bodyguards asks where is the money. They have it, but he needs to return to the carriage and wait for ten minutes. As the bodyguard returns to the carriage, Edrio yells at him in Elvish to get back up there. Bilarro goes invisible in an attempt to hide from the carriage, but was seen as he got within 10 feet from the carriage.
It is 9am at the courthouse, and Raul is before the same Justice. He states there is no legal reason to continue to hold Maxon, but the greater good is being served by keeping Maxon in prison. Raul is going to appeal.
Bilarro was able to follow the carriage to the same sewer entrance as before.
Noticing the cell door isn’t closed or locked, then a rhythmic pounding on the cell doors as Maxon and Jor prepare for a fight. Jor puts on his bracers made from utensils and Maxon breaks off a table leg as four inmates enter their cell.
The Three are planning to leave Lanterum through the North Gate. Islay was able to buy a launch and hire four whores to man the oars for four days.
By the end of the day, The Three are out of the North Gate and Sprocket is finished with +1 armor enchantment.
Assistant Chief Justice arrives with Maxon’s things and asks about the Red Queen because he believes s/he might be behind Maxon’s attack. Maxon sent Vera a message arrow telling her to meet at the Inn. She gets it.
Raul sees Maxon leaving the prison.
Sprocket returns to the Mauve Baboon.
It is mid-day and the Party is at the Mauve Baboon discussing on recent events. Nerullian worshiping? Justicators would know. The Red Queen linked to Nerull? A brothel in High Port might know. At this point, the Party split up. Maxon, Islay, Raul and Sprocket head to the sewers. Looking up into the Prison’s cafeteria and the Idald body went missing.
That evening, at Sven’s there is a half-orc and a warforged acting as guards. Bilarro enters a room invisible just as a John leaves. Bilarro notices a a flickering light when he moved a wall sconce from there was none. From the outside, he was able to unlock the window to Sven’s office. Looking around the office, he notices there is a peeping-tom space between the rooms. Bilarro returning to the office and desk. Unlocking the desk, taking all the paperwork within by stuffing them in a pillowcase and tossing the room to make it look like a common burglar did it and setting it on fire.